UP: Dec 21, 25
đ´ Online: 177
Corruption of Champions II v0.8.0
Your adventurer reaches the edge of the known world, pockets light, libido heavy, and the first thing the frontier throws at you is a horny ghost nun who wants to âpurifyâ you with her tongue. Thatâs pretty much the tone here. One moment youâre juggling turn based combat against frost demons and corrupted paladins, thinking about stats and gear, and the next youâre flat on your back getting milked by a smug futa angel with more cock than patience. The world feels like someone mashed together a classic text RPG and a filthy sex diary, then forgot which part was supposed to be serious. You pick a body, tweak your tits, cock, ass, whatever, and the game never shuts up about it. Touch anything strange, drink something glowing, pray to the wrong goddess, and suddenly your ânormalâ hero is a lactating, tentacle-kissed, maybe-sissified mess who still pretends to care about saving people.
What I really liked is how the lewd stuff slips inside the normal exploration. Youâre walking across some frozen pass, low on HP, trying to solve a simple puzzle to open a shrine door, and the puzzle is basically âhow many holes are you willing to offer.â Pick ânoneâ and you get a rough fight. Offer your mouth and you get a blowjob scene with a smug monster priest who uses your throat like a toy, then casually heals you. Offer everything and it turns into full multiple penetration, your character drooling, ahegao eyes rolling, demons laughing while they fill every opening until your corruption stat jumps. There is this one encounter with a tentacle-infested hot spring where you can just peek and voyeur from the rocks, stroking yourself in text, or you can climb in and end up being used as a living onahole, tentacles pumping your ass and pussy while another one wraps your throat and squeezes until you cum hands free. The game calls it ârelaxing.â It is not relaxing. I replayed that scene four times.
Sex here isnât âyou won, hereâs your prize.â Sometimes losing a battle means ***, sometimes winning still means ***, and sometimes teasing is worse than either. A smug milf cultist pins you down, edges you with her hand until youâre begging, then just leaves you with blue balls and a new fetish. A big bearded dilf paladin can either be your stern protector or your strict dom, depending how submissive you play it, and he actually spanks you mid-dialogue if you talk back too much. Thereâs corruption arcs where a cute virgin hero slowly becomes the villageâs favorite cumdump, or turns into a futa demon queen who keeps her own harem on leashes, tits leaking milk while she uses toys on chained-up angels. Lesbian scenes feel playful and nasty at the same time, especially with monster girls who pretend to âteachâ you but actually want to ride your face until you pass out. And then thereâs the awkward stuff, like an early puzzle that just throws three sex options at you with barely any buildup, or a joke about religious âpurity testsâ that hits a bit too close, and you sit there wondering why your mobile browser is showing a possessed priestess forcing your character to confess every dirty thought while she fingers them under the altar. Still, a second later, youâre fighting an ice beast and laughing at some dumb, horny line, then opening your stats screen to check how much more corrupted you can get before the next transformation scene kicks in. It should feel too much. It doesnât. Or maybe it does and thatâs why it works.
What I really liked is how the lewd stuff slips inside the normal exploration. Youâre walking across some frozen pass, low on HP, trying to solve a simple puzzle to open a shrine door, and the puzzle is basically âhow many holes are you willing to offer.â Pick ânoneâ and you get a rough fight. Offer your mouth and you get a blowjob scene with a smug monster priest who uses your throat like a toy, then casually heals you. Offer everything and it turns into full multiple penetration, your character drooling, ahegao eyes rolling, demons laughing while they fill every opening until your corruption stat jumps. There is this one encounter with a tentacle-infested hot spring where you can just peek and voyeur from the rocks, stroking yourself in text, or you can climb in and end up being used as a living onahole, tentacles pumping your ass and pussy while another one wraps your throat and squeezes until you cum hands free. The game calls it ârelaxing.â It is not relaxing. I replayed that scene four times.
Sex here isnât âyou won, hereâs your prize.â Sometimes losing a battle means ***, sometimes winning still means ***, and sometimes teasing is worse than either. A smug milf cultist pins you down, edges you with her hand until youâre begging, then just leaves you with blue balls and a new fetish. A big bearded dilf paladin can either be your stern protector or your strict dom, depending how submissive you play it, and he actually spanks you mid-dialogue if you talk back too much. Thereâs corruption arcs where a cute virgin hero slowly becomes the villageâs favorite cumdump, or turns into a futa demon queen who keeps her own harem on leashes, tits leaking milk while she uses toys on chained-up angels. Lesbian scenes feel playful and nasty at the same time, especially with monster girls who pretend to âteachâ you but actually want to ride your face until you pass out. And then thereâs the awkward stuff, like an early puzzle that just throws three sex options at you with barely any buildup, or a joke about religious âpurity testsâ that hits a bit too close, and you sit there wondering why your mobile browser is showing a possessed priestess forcing your character to confess every dirty thought while she fingers them under the altar. Still, a second later, youâre fighting an ice beast and laughing at some dumb, horny line, then opening your stats screen to check how much more corrupted you can get before the next transformation scene kicks in. It should feel too much. It doesnât. Or maybe it does and thatâs why it works.
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UP: Dec 30, 25
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Vampire Alchemy Release 1
Itâs messy in the best way. Youâre some kind of half-drunk alchemist in a vampireâs den, tossing glowing ingredients into a cauldron that looks suspiciously alive, waiting to see if it spits out gold, slime, or a moaning succubus with tits like forbidden fruit. The game doesnât explain much, just lets you mix weird shit - holy water, demon ichor, maybe a drop of your own sweat - and then bam, the screen flashes and suddenly youâre staring at a futa nun grinding against a bound werewolf priest. Itâs ridiculous, but you canât stop clicking. The logic makes no sense and thatâs kind of the point. Sometimes you get a soft scene, a slow kiss between a vampire girl and her human pet. Other times, tentacles, everywhere, like the gameâs trying to outdo itself in how far itâll go before you blush or laugh.
Thereâs something about the tone - half gothic, half horny fever dream - that makes it feel like the devs were just daring each other to see what the next transmutation would unlock. The art shifts between elegant and unhinged; one moment youâre admiring the lighting on a pale thigh, next youâre staring at a corrupted angel with too many wings and not enough shame. The alchemy system feels more like foreplay than crafting. You think youâre mixing for power, but really youâre just chasing the next perverse reveal. I tried to keep track of the endings but gave up after the third one involved a talking dildo that mightâve been sentient.
The weirdest part? Itâs kind of beautiful. Between the absurd fetishes and over-the-top transformations, thereâs this pulse of dark humor and lust that keeps it alive. Itâs not about winning or finishing - itâs about curiosity, that itch that says âwhat if I mix blood and holy oil again?â Do it. The game rewards the reckless.
Thereâs something about the tone - half gothic, half horny fever dream - that makes it feel like the devs were just daring each other to see what the next transmutation would unlock. The art shifts between elegant and unhinged; one moment youâre admiring the lighting on a pale thigh, next youâre staring at a corrupted angel with too many wings and not enough shame. The alchemy system feels more like foreplay than crafting. You think youâre mixing for power, but really youâre just chasing the next perverse reveal. I tried to keep track of the endings but gave up after the third one involved a talking dildo that mightâve been sentient.
The weirdest part? Itâs kind of beautiful. Between the absurd fetishes and over-the-top transformations, thereâs this pulse of dark humor and lust that keeps it alive. Itâs not about winning or finishing - itâs about curiosity, that itch that says âwhat if I mix blood and holy oil again?â Do it. The game rewards the reckless.
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UP: Jan 06, 26
đ´ Online: 163
Etlina's Principle v0.05.0
Etlina's Principle looks like one of those games that pretends to be a serious sci fi story, but then five minutes later youâre balls-deep in a slime girl that just tried to kill you. In a good way. You start as this guy in a fucked-up militarized city, everything shiny, wet and wrong, like someone melted a factory over a forest. The symbiote thing is not just flavor text. Your âliving suitâ literally hugs your skin, reacts when you stare too long at some monster girl hips, and quietly pushes you toward horny decisions while pretending to be âtactical supportâ. You click around, point at some ruined alley or organic-looking door, and every time you think âok, normal routeâ, the game slides in some corrupt little twist. Basic patrol? Suddenly youâre wrestling tentacles on a half-organic staircase while your suit whispers how much better it would feel if you just stop resisting and let them inside. And you can. Of course you can. Sometimes it feels like the dev sat with a notepad that said âhow much can I mix graphic violence and sex before someone calls a therapistâ and then just kept going, because itâs not shy at all: one room has bodies half fused into the walls, oozing black slime, and right after that you get a shy slime girl offering to heal your wounds with âfull contactâ and that healing is absolutely not PG. She pulls you in, your characterâs mouth opens slightly, the suit tightens, thereâs this sick mix of panic and arousal, and you end up fucking a girl whose body ripples around your cock like warm jelly. And the worst part is, it feels earned because you actually solved a little navigation puzzle to reach her, so your brain goes âreward unlockedâ like it was Steam, while your dick already pressed Alt+Enter.
The point and click stuff is simple but sneaky. You think youâre just searching for ammo or lore, then you click on some pulsating growth on the wall and boom, now itâs a living corridor that closes behind you, dripping, and you realize you triggered a corruption path. You still get choices, VN style, but theyâre often like: âshoot the monster girlâ or âlet her pin you and maybe suck your soul through your cockâ. You try to be the good soldier, member of this HOWL squad, keeping humanity safe, then a corrupted girl with half-mask latex face straddles you and suddenly âhumanityâ feels very abstract. Tentacles here are not just background props either; they function as navigation, trap, and sex toy at the same time. You fall in a pit, slime tendrils grab your wrists and ankles, the suit tries to harden to protect you, fails on purpose, and then the game slowly describes how one slick tendril slides under the living armor and nudges your shaft, while another teases between your legs and you realize the encounter gives you a permanent symbiote buff if you let it continue. Itâs smart, annoying and hot. I like how the city feels like a giant living dungeon, all this dystopian crap and nervous military chatter on the radio, then you turn a corner and meet a monster girl with bright eyes who talks like a horny Discord roleplayer and still manages to be scary when she opens her chest and you see teeth where boobs should be. The only thing that bothered me was this tiny UI click sound that feels like Windows XP and does not fit at all with wet latex apocalypse, and it never changes. And while the violence gets really rough sometimes, with ripped bodies and messy transformations, the game still keeps pushing you back into vaginal sex scenes like thatâs the ânormalâ part, as if getting shoved into a slime nest and slowly corrupted into something not fully human is just another Monday. Somewhere in the middle you stop asking âis he still the same manâ and more ask âok but what happens if I let the symbiote fully take control during the next boss fight and sex scene comboâ, because the line between battle and fucking gets thinner every click.
The point and click stuff is simple but sneaky. You think youâre just searching for ammo or lore, then you click on some pulsating growth on the wall and boom, now itâs a living corridor that closes behind you, dripping, and you realize you triggered a corruption path. You still get choices, VN style, but theyâre often like: âshoot the monster girlâ or âlet her pin you and maybe suck your soul through your cockâ. You try to be the good soldier, member of this HOWL squad, keeping humanity safe, then a corrupted girl with half-mask latex face straddles you and suddenly âhumanityâ feels very abstract. Tentacles here are not just background props either; they function as navigation, trap, and sex toy at the same time. You fall in a pit, slime tendrils grab your wrists and ankles, the suit tries to harden to protect you, fails on purpose, and then the game slowly describes how one slick tendril slides under the living armor and nudges your shaft, while another teases between your legs and you realize the encounter gives you a permanent symbiote buff if you let it continue. Itâs smart, annoying and hot. I like how the city feels like a giant living dungeon, all this dystopian crap and nervous military chatter on the radio, then you turn a corner and meet a monster girl with bright eyes who talks like a horny Discord roleplayer and still manages to be scary when she opens her chest and you see teeth where boobs should be. The only thing that bothered me was this tiny UI click sound that feels like Windows XP and does not fit at all with wet latex apocalypse, and it never changes. And while the violence gets really rough sometimes, with ripped bodies and messy transformations, the game still keeps pushing you back into vaginal sex scenes like thatâs the ânormalâ part, as if getting shoved into a slime nest and slowly corrupted into something not fully human is just another Monday. Somewhere in the middle you stop asking âis he still the same manâ and more ask âok but what happens if I let the symbiote fully take control during the next boss fight and sex scene comboâ, because the line between battle and fucking gets thinner every click.
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UP: Dec 12, 25
đ´ Online: 111
Salvation in Nightmare v0.7.3
Jake is that kind of protagonist who looks normal at first and then you realize his whole life is basically horny paranormal chaos. Fresh grad, new big city, living with his brother, trying to be a decent guy, except there is literal Lust crawling around in his head and whispering âhey, what if you just⌠tweak that girlâs brain a little.â The game throws you right into that vibe where half the time youâre flirting on campus or at some shitty coffee place, and the other half youâre staring at some hellish demon with way too many teeth and tentacles, while still thinking âok but can I fuck it?â You can go soft and romantic, like just dating, cuddling, slow handjob under the blanket, or you just slide full corruption route and start bending peopleâs minds, turning them into sex toys that smile at you while they swallow. It lets you pick how deep you go into that darkness, and it actually feels like a choice, not some fake menu flavor.
The Lust power is the real pervert engine here. You poke around in peopleâs heads and the game rewards you with those âDreamsâ scenes, like detached little realities where you basically peek out through someone elseâs eyes. One moment youâre the brother, jerking off alone because youâre jealous of Jakeâs success. Next youâre stuck in a nightmare party where half the guests have glowing eyes and the other half are on their knees, mouths full, moaning stuff theyâd never say when awake. Fucking weird in a good way. Thereâs all sorts of kinks layered in quietly. Group scenes where control slips and now thereâs three bodies sweating on top of you, you have no idea whose hand is where, just tongues and wet sounds and someone begging for anal like itâs the only thing keeping them alive. Normal âdating simâ stuff sits right next to âoh cool, demon tentacle is rearranging my inside, guess thatâs Tuesday now.â You can build yourself like an RPG nerd too, pumping stats so your mind control hits harder, or so you donât get your ass kicked when some paranormal freak decides youâre on the menu. Combatâs there, but the real fights feel like theyâre inside peopleâs minds, watching them crack, seeing a sweet shy girl slowly transform into a needy cock-hungry mess because you kept nudging her thoughts in the wrong direction. Also, small thing but it annoyed the shit out of me: the way some scenes cut off right when you want one more thrust, one more frame, like the game is edging you on purpose and then pretending it didnât. But then you get another scene where Jake is spit-roasting someone with a demon, or waking up sticky after a furry centaur nightmare, or giving sloppy oral in some filthy alley while ghosts watch, and you kinda forgive it without even meaning to.
The Lust power is the real pervert engine here. You poke around in peopleâs heads and the game rewards you with those âDreamsâ scenes, like detached little realities where you basically peek out through someone elseâs eyes. One moment youâre the brother, jerking off alone because youâre jealous of Jakeâs success. Next youâre stuck in a nightmare party where half the guests have glowing eyes and the other half are on their knees, mouths full, moaning stuff theyâd never say when awake. Fucking weird in a good way. Thereâs all sorts of kinks layered in quietly. Group scenes where control slips and now thereâs three bodies sweating on top of you, you have no idea whose hand is where, just tongues and wet sounds and someone begging for anal like itâs the only thing keeping them alive. Normal âdating simâ stuff sits right next to âoh cool, demon tentacle is rearranging my inside, guess thatâs Tuesday now.â You can build yourself like an RPG nerd too, pumping stats so your mind control hits harder, or so you donât get your ass kicked when some paranormal freak decides youâre on the menu. Combatâs there, but the real fights feel like theyâre inside peopleâs minds, watching them crack, seeing a sweet shy girl slowly transform into a needy cock-hungry mess because you kept nudging her thoughts in the wrong direction. Also, small thing but it annoyed the shit out of me: the way some scenes cut off right when you want one more thrust, one more frame, like the game is edging you on purpose and then pretending it didnât. But then you get another scene where Jake is spit-roasting someone with a demon, or waking up sticky after a furry centaur nightmare, or giving sloppy oral in some filthy alley while ghosts watch, and you kinda forgive it without even meaning to.
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UP: Jan 12, 26
đ´ Online: 33
Rengoku no Muma Chapter 6 v0.6.0
Truck-kun strikes again and this poor shut-in kid wakes up in what feels like some horny MMO server that forgot to implement shame. The start is kind of funny, heâs just confused, staring at this fantasy city where every alley smells like sex and magic, and you can almost hear the goddess going âyeah, youâll figure it out, good luck, idiot.â I went in thinking classic loser-isekai with big boobs slapped on top, but it actually leans hard into that âyou are prey hereâ feeling. First time you wander near the red light area and see a fluffy fox girl arguing with a slime prostitute about who stole whose client, it hits you this place runs on lust as normal currency. The voyeur stuff kicks in fast too: thereâs a scene where you peek through shuttered windows and catch a centaur girl milking a cow-girl, swapping buckets, both laughing, and you can just keep watching them get more handsy while the MC gets painfully hard and does nothing about it. Or you can interrupt like a creep and change the whole vibe. Totally didnât reload that twice. Nope.
What surprised me is how the game keeps throwing you into situations where your dick is negotiating with your sense of self. The succubus you chase at the beginning feels like âmain heroineâ at first, sheâs all teasing smiles and fake kindness, but later you realize she is farming you like a battery. The first time she pins you down, riding you while tentacles hold your wrists and ankles, dripping some glowing stuff on your chest that slowly changes your body, itâs hot and really unpleasant at the same time. Thereâs this detail where she makes you drink from her, and you see your own chest twitch like it wants to grow, then stops. Itâs such a tiny thing, but it sells that you are one wrong choice away from full transformation. Then later a cow-horned brothel madam offers you a âjobâ where you can either fuck clients or be fucked by them, including some very pushy monster girls who pay extra to drain you dry. The prostitution angle is weirdly casual: NPCs talk about it like normal work, while youâre standing there half-naked in a collar, wondering why the hell this contract asks if you are okay with lactation scenes. Thereâs a repeatable event where a spider girl uses you as her personal toy, dangling you over a nest and milking you into jars, and the game treats it like just another shift. Itâs messed up. I loved it. I hated it. I kept coming back to try different paths like some degenerate speedrunner, all while listening to old YMCK tracks in another tab and thinking, yeah, this is absolutely not how my childhood idea of âfantasy worldâ looked.
What surprised me is how the game keeps throwing you into situations where your dick is negotiating with your sense of self. The succubus you chase at the beginning feels like âmain heroineâ at first, sheâs all teasing smiles and fake kindness, but later you realize she is farming you like a battery. The first time she pins you down, riding you while tentacles hold your wrists and ankles, dripping some glowing stuff on your chest that slowly changes your body, itâs hot and really unpleasant at the same time. Thereâs this detail where she makes you drink from her, and you see your own chest twitch like it wants to grow, then stops. Itâs such a tiny thing, but it sells that you are one wrong choice away from full transformation. Then later a cow-horned brothel madam offers you a âjobâ where you can either fuck clients or be fucked by them, including some very pushy monster girls who pay extra to drain you dry. The prostitution angle is weirdly casual: NPCs talk about it like normal work, while youâre standing there half-naked in a collar, wondering why the hell this contract asks if you are okay with lactation scenes. Thereâs a repeatable event where a spider girl uses you as her personal toy, dangling you over a nest and milking you into jars, and the game treats it like just another shift. Itâs messed up. I loved it. I hated it. I kept coming back to try different paths like some degenerate speedrunner, all while listening to old YMCK tracks in another tab and thinking, yeah, this is absolutely not how my childhood idea of âfantasy worldâ looked.
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